CASTLES

OBJECTIVES:
1) To use AppleWorks to create an illustration of a castle, with foreground, middleground and background;
2) To create a castle that reflects traditional castle styling and detail
3) to create and manipulate a multiple layer file (drawing, painting, text);
3) to incorporate a wide variety of painting techniques.


Play the role of an architect and design a unique castle, while exploring the effects available in the AppleWorks Painting environment.

What is a castle?

Originally, a castle was a fortress built to protect strategic locations from enemy attack, or to serve as a military base.

If you designed a castle, what would it look like?

Explore the links shown to the right. Choose a castle "style"...Medieval, Oriental, German, etc. Find several examples of your style.

STEP ONE: First, explore! Look at the websites listed (right) and find a MINIMUM of three "inspirational" castles, objects or things from these websites or a website of your choosing. Remember that your inspiration must be from PHOTOGRAPHS, not a painting, cartoon, or any other artwork created by an artist.

When you locate a photo you want to use, simply put your mouse on it and drag the graphic to the desktop so that you can refer to them later. Create a folder entitled "Resources" and place your reference photos inside. You may also bring in photos, so long as doing this does not delay your work (such as your own house). These photos will be your visual resources and will turned in along with your finished illustration!

STEP TWO: Begin your castle illustration by opening an AppleWorks Drawing file. File Name: YLNI castle1.

Create the basic structure in the Drawing Environment, where it is much easier to manipulate and duplicate basic shapes. Use sufficient detail to give your castle a sense of realism. Try to incorporate as much 3D effects as you can! Be sure to include doors, windows, stairs, porches, turrets, etc. Be sure to include background and foreground in your plan! Use details or features from a minimum of three resource photos. Note: NO COLOR should exist in this file. Line only! Save your work!

STEP THREE: Once you have completed your drawing, you must transfer it to a PAINTING ENVIRONMENT. Simply Select All and Copy your drawing. Next, open a new DRAWING file and use the Palette Tool to create a Painting Environment. Paste. When your drawing appears, move it and adjust it so that it will be placed where you need it to be on the page! Next, add a 3 point border (black). Save your file 3 times as YLNI castle2 (3 & 4).

STEP FOUR: Now, complete the drawing by creating a background and foreground. Your building is in the middleground. Be sure all the lines connect to the border so that color leaks do not occur. SAVE YOUR WORK!

STEP FIVE: Begin to colorize your illustration by using Opaque paint to fill areas with basic colors and gradients. Be sure all areas have color before you begin adding texture and color detail.

STEP SIX: Be sure to check the grading rubric for details.
Next, add the following:
* Texture: use transparent pattern to add texture!
* Shading (use any tool available)
* Tint-find a place to use transparencies..like ghosts!
* Detail! Be sure your drawing has good detail.
* Painterly effects: such as blend, darken, lighten,
rake took, spray can, etc.

STEP SEVEN: Finish your painting by adding details to the foreground and background that will make it rich! Don't forget about shadows!

 

WEB RESOURCES
Castles
(click on buildings to enlarge)

Castles On The Web

Antoni Gaudi: CLICK on images to enlarge! Scroll down!

 

World Heritage Site: Antoni Gaudi

Great Buildings

GRADING RUBRIC

 

FANTASY INSPIRED ARCHITECTURE: